Autosplitter Choppy Orc [patched] Instant
Because Choppy Orc is named for its irregular frame pacing, the autosplitter must not rely on consistent framerate.
The tool solves this by reading the game’s RAM addresses for: Autosplitter Choppy Orc
: Recent updates have added functionality to print the current speed at the end of each level, helping runners analyze their momentum and movement efficiency. Why Speedrunners Use It Because Choppy Orc is named for its irregular
| Cause | Description | |-------|-------------| | | The game may have updated, breaking memory addresses used by the autosplitter. | | Incorrect game version | Autosplitter designed for a specific build (Steam, GOG, itch.io) may not match yours. | | Missing or wrong game process | LiveSplit isn’t detecting “Choppy Orc” correctly (process name mismatch). | | Timer not started | Autosplitter requires “Start” condition (e.g., first input, level load) that never triggers. | | Anti-cheat / overlays | Overlays (Discord, NVIDIA, MSI Afterburner) can interfere with memory reading. | | High CPU load | The game itself may be lagging, making split detection miss frames. | | Poor autosplitter script logic | If script is custom ASL, it might have incorrect pointers or timing assumptions. | | | Incorrect game version | Autosplitter designed
: Autosplitter saves ~1.2s total in a 45s boss fight — critical for WR attempts.
You wanted a smooth speedrun. He gives you stutter-stepped destiny. You wanted a clean fight. He gives you segmented grief.