Map Gen 2.2 -

Exploring Map Gen 2.2: The Future of Procedural World Building

Have you tried the new river generation? Let me know in the comments if you’ve spotted any weird glitches with the delta formation! map gen 2.2

| Metric | Map Gen 2.1 | Map Gen 2.2 | Change | |--------|--------------|--------------|--------| | Mean generation time (s) | 27.3 | 17.9 | –34% | | Peak memory usage (GB) | 8.2 | 5.1 | –38% | | Visible tile seams (per 100 tiles) | 14 | 2 | –86% | | River network continuity failure rate | 31% | 4% | –87% | | Deterministic consistency (seed→identical output) | 99.9% | 100% | +0.1% | Exploring Map Gen 2

(available separately)