According to the developer's community posts, the project aimed to include several ambitious features before development ceased:
: Ensure you use the "Sleep" function in the office to hard-save your progress, as the game can be prone to crashing during scene transitions in this build. Tips for Efficiency Work First, Play Later
Introducing or refining "Work" and "Rest" cycles for the characters. Bug fixes for the UI and gallery unlocking system.
: The version aimed to include full 3D mini-games and secrets, moving beyond the 2D pixel-art style common in the official FNAF series.
According to the developer's community posts, the project aimed to include several ambitious features before development ceased:
: Ensure you use the "Sleep" function in the office to hard-save your progress, as the game can be prone to crashing during scene transitions in this build. Tips for Efficiency Work First, Play Later
Introducing or refining "Work" and "Rest" cycles for the characters. Bug fixes for the UI and gallery unlocking system.
: The version aimed to include full 3D mini-games and secrets, moving beyond the 2D pixel-art style common in the official FNAF series.