The general workflow for creating a modded patch involves these steps:
pb_v132 diff --old <dir> --new <dir> [--chunk-avg N] [--compress zstd:level] [--out <file>] pb_v132 verify --patch <file> --manifest <file> ps4 patch builder v132
The latest version of the PS4 Patch Builder includes several new features and improvements, such as: The general workflow for creating a modded patch
The GP4 file format acts as the blueprint for PS4 disc images and packages. It is an XML-based project file that defines the directory structure, file attributes, and integrity data (hashes and keys) required to build a valid .pkg or .patch file. Official development tools generate GP4 files, but for the homebrew community, tools were needed to create or edit these GP4 files manually to include modified content. The tool is designed for speed and ease
The tool is designed for speed and ease of use, automating several manual tasks required for building update files.