Searching for a is tricky because the software has split into multiple ecosystems: V-Ray for 3ds Max, Maya, SketchUp, Rhino, Revit, Houdini, Nuke, and even Unreal. Furthermore, Chaos has recently unified its branding under V-Ray 7 , leaving many professionals confused about legacy versions, End-of-Life (EOL) dates, and upgrade paths.

| Version | Release Year | 3ds Max Support | Maya Support | Key Features | | --- | --- | --- | --- | --- | | V-Ray 1.0 | 1997 | 3.0, 3.1 | - | Initial release | | V-Ray 2.0 | 2004 | 7.0 | 6.0 | V-Ray Frame Buffer | | V-Ray 3.0 | 2011 | 2012 | 2012 | V-Ray 3.0 core | | V-Ray 4.0 | 2019 | 2020 | 2020 | V-Ray 4.0 core |

Before V-Ray, rendering was slow. V-Ray 1.0 introduced the , which focused processing power only on complex areas of an image.

Key takeaway: Production features and stability for studios working on bigger, more complex scenes.

A: Education versions (1.0 through 6.0) are functionally identical but place a "Rendered with V-Ray" watermark. Version 7 Education removed the watermark but disabled commercial use.

Version 6.2 is the "sweet spot" for stability. Version 7 is the future, but if you rely on legacy plugins (Forest Pack, RailClone), stick to V-Ray 6 until October 2025 when most third-party devs will have fully updated.