-- Use the Noot Noot script to add a custom function NootNoot.addFunction(gameObject, "onTouched", function(hit) print("Player touched the object!") end)
local tweenInfo = TweenInfo.new( 0.2, -- Time Enum.EasingStyle.Bounce, Enum.EasingDirection.Out ) roblox noot noot script require
-- Example: Press "N" key to Noot game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end -- Use the Noot Noot script to add
if input.KeyCode == Enum.KeyCode.N then -- Using the required module SoundLibrary.PlayNoot(Player, 0.8) print("Noot Noot! via Require") end -- Time Enum.EasingStyle.Bounce